Job Description
We are looking for a visionary Senior Spatial Computing Engineer to architect the future of digital reality. As we prepare for the technological landscape of 2026, OmniDimension is building the next generation of immersive interfaces that blend the physical and digital worlds.
In this role, you will lead the development of cutting-edge AR/VR experiences, pushing the boundaries of performance and interactivity. If you are passionate about the intersection of AI and spatial interfaces, we want to hear from you.
Why Join Us?
- Work on projects that define the metaverse of tomorrow.
- Competitive salary and equity packages.
- Flexible remote-first culture with a hub in SF.
Responsibilities
- Design and develop high-fidelity AR/VR applications using Unity 3D and Unreal Engine 5.
- Optimize 3D rendering pipelines and spatial audio for real-time performance.
- Integrate Large Language Models (LLMs) into spatial environments to create intelligent assistants.
- Collaborate with UX designers to create intuitive spatial interfaces.
- Conduct performance profiling and debugging across multiple hardware platforms.
- Stay ahead of industry trends in spatial computing and WebXR.
Qualifications
- 5+ years of experience in game development or spatial computing.
- Proficiency in C# or C++ and strong knowledge of object-oriented programming.
- Deep understanding of OpenGL, Vulkan, or DirectX.
- Experience with Spatial OS, WebXR, or native AR frameworks (e.g., ARKit, ARCore).
- Experience with AI integration and 3D asset pipelines.
- Bachelor’s degree in Computer Science, Engineering, or equivalent experience.